Then comes Duriel (doable with a competent build) and uber-Lilith, who actually poses the greatest challenge in game unless cheesed. While you will struggle at the beginning (until you get comfortable with your class), it becomes usually easy clickfest towards the end of the campaign/lvl50, then a short difficulty spike changing to T3, until you got some next-tier gear, easy again till you start T4, another diff spike for collecting gear, then the difficulty of the world stays relative the same/becoming more and more trivial while you gear/level up.īut at that point, you can actually manage your difficulty manual via NMD dungeons, and the new bosses can be a bit of a challenge (while leveling) or even pose a big one, depending on your build, Only, on a side note, it sounds as you did not play very far, while you are totally right about the cheese Wizz (although it is a rather lategame-build, depending on your dropluck with aspects), the game does have somewhat of a strange difficulty-curve. Well, if something is not (enough) fun, no harm in plaing something else, you can still return to D4 later on, I am quite optimistic that they will improve on the game in the future.